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Old Dec 18, 2009, 08:47 AM // 08:47   #61
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Originally Posted by Regina Buenaobra View Post
[*]Balancing Midline Spike – Several skills have been identified as overpowered. Several of these skills have brought more damage and defense to GvG midlines than we'd like. This de-emphasizes distinctions in roles between frontline and midline characters and removes some of the versatility we've seen in midline characters in the past.
It's nice to hear you're specifically looking at this. Good luck with it, and be brave.

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Please remember that both Protective Spirit and Spirit Bond are essential staple skills in most non-farming PvE and PvP contexts.
I dont think either of these are used in serious PvP any more.
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Old Dec 18, 2009, 08:50 AM // 08:50   #62
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For the love of Dwayna, I hope you're not part of the Test Krewe. I saw you troll plenty of topics last years and I don't have faith in you whatsoever. So no, you're not assuring me, on the contrary.
Can I assure you in his place?

(do not worry, i am not in krewe)
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Old Dec 18, 2009, 08:55 AM // 08:55   #63
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dont get your hopes up people, it's only going to be a 4-5 month span between skill updates

expect a half-assed fix of a few farming builds, and completely insignificant changes elsewhere
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Old Dec 18, 2009, 09:02 AM // 09:02   #64
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Can I assure you in his place?

(do not worry, i am not in krewe)


12 characters
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Old Dec 18, 2009, 09:04 AM // 09:04   #65
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Huh, looks kinda good. Im going to have to get my final few runs through dungeons before this comes into play.

Still, im looking forward to these changes - particularly tactics and hammer mastery.
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Old Dec 18, 2009, 09:10 AM // 09:10   #66
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No skill update this month.

Why am I not surprised? Seriously, the chances of me buying GW2 are getting lower and lower.
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Old Dec 18, 2009, 09:11 AM // 09:11   #67
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Originally Posted by Cantos View Post
I dont think either of these are used in serious PvP any more.
Spirit Bond isn't used in serious pvp anymore?







What? Wow, just wow.
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Old Dec 18, 2009, 09:12 AM // 09:12   #68
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I'm really disappointed I have to wait another month till they nerf SF.

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Seriously, the chances of me buying GW2 are getting lower and lower.
That.
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Old Dec 18, 2009, 09:13 AM // 09:13   #69
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Another slice of disappointment.
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Old Dec 18, 2009, 09:18 AM // 09:18   #70
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So the basic message to be gleaned from this is:

"DW everyone with stacks of ecto and goodies, we're looking after your interests, after the nerfs, you can expect your net worth to rise tenfold, and to those have nots, BUAHAHAHAAAAAAAAA!!!!!"

An RPG without farming is as logical as an FPS without guns. Seriously..
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Old Dec 18, 2009, 09:42 AM // 09:42   #71
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I often ask people what the definition of skill is supposed to be and what sort of button press constitutes skill? We all should know that once you are settling in to farm anything by having a combination of skills outsmarting all enemy offense and defense, the rest is always a regular series of buttons being punched in the same order.

However, I never get an answer laying down the law of this "skillful play". If you replay dungeons over and over, then you will always have the same button presses and of course any regular human can learn that. That does not lessen it one bit. The only alternative would be random button presses in reaction to what the game says. Would you rather farm like this?
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Old Dec 18, 2009, 09:42 AM // 09:42   #72
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So, no ranger love again?
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Old Dec 18, 2009, 09:44 AM // 09:44   #73
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yes please bring back 6 hour DoA

/endsarcasm
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Old Dec 18, 2009, 09:50 AM // 09:50   #74
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To Regina:
pls take a look to this worthless elite skills: STONE SHEATH instead of focus always in faming builds. What the purpose of that elite skills???? Who uses it???? Pls change that .......elite skill PLSSSSSSSSSS
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Old Dec 18, 2009, 09:51 AM // 09:51   #75
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Originally Posted by N1ghtstalker View Post
yes please bring back 6 hour DoA

/endsarcasm
Yeah why not took more skills than bashing on the sf build..
Most farmers these days are just i smell failure in the morning i cant run anything else.

And no people who saying that 600 smite takes skills its freaking easy even a newbie can learn it. :O
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Old Dec 18, 2009, 09:57 AM // 09:57   #76
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Most farmers these days are just i smell failure in the morning i cant run anything else.
Where are you getting your highly suspect numbers from? Most farmers these days are like farmers since RPG's began.

"I would much rather not search for a party for an hour so I can grind for 2-3 hours, and waste at the least, some dp removers, at worst, 8k or more worth of cons, to be rewarded with less $ than I'd get in a vanq, or better still, for 2 diamonds/onyx."

Your point is as pointless as most of the other narrow mindset-types around this place..
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Old Dec 18, 2009, 10:06 AM // 10:06   #77
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I'd like to buy skill balance from GW store. It's why I bought game, why I liked playing it, and why I didn't have it even installed for a long time lately.
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Old Dec 18, 2009, 10:44 AM // 10:44   #78
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Ah cant wait for the update! everything in there seems awesome.

Hammer buff for PvE is nice O.o
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Old Dec 18, 2009, 10:48 AM // 10:48   #79
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Quote:
Originally Posted by Pleikki View Post
Ah cant wait for the update! everything in there seems awesome.

Hammer buff for PvE is nice O.o
That , if they buff bonuses and lower some recharges and/or adren skills usage.... wooouuuu it would be awesome.
Waiting to see the Tactics buff ofc , hope they tie some of them to STR to avoid Mo/W abuse.
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Old Dec 18, 2009, 10:50 AM // 10:50   #80
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There should be a swarm of incubi migrating from one continent to another in random order, settling in specific explorable areas where a lot(a LOT) of enchanting is going on and certain skills are used excessively.

Trap farming? Too much trap laying parches the ground, which takes traps twice as long to set and gives them a 33% chance of not activating.

Any ideas for stance farming and spirit farming?
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